![]() ![]() This new mode also features a completely different but equally bizarre story. Just like the original Zelda, I wouldn't consider Kero Blaster fully completed until you beat both standard and Zangyou modes. ![]() It reminds me of the original Legend of Zelda where the overworld of the second quest was the same but the dungeons were all brand new. All of the levels maintain the same names and art style but they have been completely remixed to be more difficult and feature completely different enemies and layouts. Fortunately, there's a second quest called Zangyou mode that is substantially different to the original and well worth a playthrough. Kero Blaster isn't a terribly long game as it features only seven levels that can be completed in 2 to 4 hours. Since platforming sections are generally the only times you can die instantly (upon falling into a bottomless pit), they're definitely the most frustrating. Controls in the air are a little floaty and the jetpack you unlock about halfway through takes a while to get used to. There is a touch of platforming added into the mix but it ends up being a bit of a headache at times. Fortunately, you won't lose any of your coins or purchased upgrades if you have to start over. If you die once, you'll be brought back to the beginning of the screen you're currently on and if you lose all your lives, you'll need to replay the entire level again. ![]() You have three lives and limited health with which to complete a level and beat the boss. Instead, Kero Blaster is structured more like a Mega Man game. Kero Blaster's structure differs quite a bit from Cave Story which placed a significant focus on exploration. You can also refill your health bar and buy extra lives in these shops but I found myself spending all my hard-earned coinage on the upgrades. Coins are collected from vanquished enemies and can also be found in cleverly hidden treasure chests and safes. Raining down bubbles on enemiesĮach weapon as well as your hit points can be upgraded by spending coins in the Cat & Frog store that pops up at the midpoint of most levels. This is actually an extremely useful feature of the weapon, allowing you to rain down bullets on any enemies that are on lower platforms than you. For example, the bubble gun launches small bouncing blue bullets that are affected by gravity. ![]() Some weapons are more effective against certain enemies so you'll generally find yourself swapping weapons for specific situations. By beating the first handful of levels and their end bosses, you'll be awarded a few additional weapons and abilities including a wide-reaching fan attack and a powerful flamethrower. You start out with a simple pea shooter weapon that's fairly weak but able to reach a fair distance. This is a nice touch and especially effective when you acquire and upgrade your weapons so you can see the increase in firepower. Like in Cave Story, every time you hit an enemy, it shows how many hit points you took away from them. This is good because to start out, you only have two hit points before you're dead. With a little practice, you should be able to get past most of them without taking damage. Kero Blaster is a sidescrolling shooter where you'll spend most your time blasting away enemies which come in all shapes and sizes. However, everyone should be able to enjoy the upbeat, excellent retro soundtrack. Kero Blaster lags behind Cave Story a bit when it comes to more intricate pixel art and while I had no issues with the art style, its simplistic nature may turn off some modern gamers. Similar to Cave Story, levels and characters in Kero Blaster have a decidedly retro feel. where he acts as the company's "master of Custodial Sciences" which means that he's quite good at cleaning up the enemy riff-raff that is currently overwhelming the world. He works at a company called Cat & Frog Inc. In Kero Blaster, you control a cute but deadly frog that packs a serious punch. □ Take that, you oddly-shaped blob thing! │ We love to hear from our visitors even if you disagree so please leave a respectful comment after reading this review. Can Daisuke "Pixel" Amaya's first major follow-up Kero Blaster fill that void? With the explosion of retro and indie games, it's hard to believe Cave Story has never been ported to a PlayStation console. Kero Blaster is also available for Nintendo Switch Reviewed by Tyler Hall playing a PS4 on April 12, 2017 ![]()
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