They behave stern and assertive with their cabinmates, being pleased internally when they don't object to their decisions. The protagonist is then revealed to be cold, calculating and, of course, cannibalistic, being completely calm and comfortable while cooking "meat" (human flesh, presumably that of Mariah at the time) and stolidly serving it to their cabinmates. However, this innocent facade drops during the flood after Mariah ends up sacrificing herself in an attempt to leave the cabin and find help. The protagonist is at first shown to be polite and friendly, even cooking meals for their friends during their stay at the cabin. Wait for a Steam sale, read the disclaimers, and then play-if you feel like you can stomach it.Ĭooking Companions is available on PC via Steam.The protagonist's face and most of their body are never shown, although at the end of their fight against Karin, we're able to see that their arms are veiny, dark and appear to be masculine, although the protagonist's gender isn't confirmed. But unfortunately, CAD 17.49 feels too expensive for a game that only takes an hour and a half to beat. The graphics are nice, and the ambience is superb. There are multiple choices to make throughout the game, relationships to deepen, and things to find. The story is disturbing, amazing, yet sadly, very short. Overall, I found Cooking Companions to be a good horror visual novel. Lastly, the music and ambience are spot-on a perfect balance of upbeat and down-trodden set the mood just right. However, they’re still delightfully creepy. I didn’t find the horror elements terrifying like the narrative. Portrait art is clean and colourful, there’s a variety of emotions for each character, and the Chompettes are all adorable in a Danganronpa kind of way. The graphics are consistently gorgeous throughout. “The story is disturbing, amazing, yet sadly, very short.” Luckily, a handy function allows players to skip and rewind text, making full completion a little less tedious. Despite the multiple choices, there isn’t much replayability text varies depending on certain answers, but the ending ultimately remains the same. Beating Cooking Companions only takes about an hour and a half, while achievement hunting takes roughly four to five. Regrettably, such concise writing makes for a short game. Cooking Companions is a traditional visual novel, so don’t expect any scares outside the writing. There are different choices to make and plenty of goodies to unlock. Players get the option to deepen companion relationships, and in turn, are rewarded with deep backstories. The writing is so good that the dreaded feeling of ‘something’s wrong’ builds even without the use of jumpscares and gore. Sometimes, I find visual novels too slow for my liking. They look to you for help, but can you save them all from starvation? Image Credit – Deer Dream Studios “The writing is so good that the dreaded feeling of ‘something’s wrong’ builds even without the use of jumpscares and gore.”Ĭooking Companions is a very successful horror visual novel. Hunger sets in, and everyone starts to lose hope. Floods prevent you and your companions from foraging, and the food supply starts to dwindle. You spend your days cooking delicious meals alongside the mischievous Chompettes. Welcome to the Tatras mountains, where the harvest is bountiful. Cooking Companions messed me up in its own special way - without the use of file manipulation and orchestrated glitches. After playing, though, I felt bad comparing the two. The graphics were bright, the warning was dark, just like DDLC. During my hunt to find a similar experience, I found Cooking Companions. I remember the first time I played Doki Doki Literature Club the visual novel messed me up in a way that I never thought was possible. Please take the time to look over the developer’s warnings before playing. As someone who thrives off all that is unsettling, Cooking Companions made me feel extremely uncomfortable. Please note: This game is not suitable for children or those who are easily disturbed.
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